
The Story So Far
Michael Slade is a strapping young businessman who would’ve continued to enjoy a normal and luxurious life if not for a car accident that revealed a third eye lurking in his forehead. Using a dubious method of eye therapy, Slade is able to perceive a plane of existence totally separate from and yet existing in tandem with Earth as we recognize it. He meets a fellow three-eyed person, a mysterious woman named Leear who guides him (rather obtusely) toward a city of this new plane: Naze. A city perpetually under siege and whose denizens have a concerning appetite for human blood, Naze is controlled by a man named Geean, who, so Leear claims, must be killed if the city is to be saved at all. Outside the city lurks a group of people who dwell in caves and who seem to be connected with Leear, having come from a crashed ship and who show themselves to be more civilized than the city-dwellers. This is all well and good, but Slade isn’t sure what his role in all this is, and unfortunately for him he’s in an A. E. van Vogt story.
That’s the gist, but there are so many odd little things that happened in the first installment that the recap section reads like a somewhat inebriated person trying to summarize a Thomas Pynchon novel. Van Vogt crams a lot into those thirty pages, and if you think the next thirty-something pages are gonna be any clearer—I’m sorry.
Enhancing Image
I had to take a Tylenol for this.
Like last time I won’t be talking about the plot so much as things taken almost in isolation that stuck out to me, because while I don’t claim to be a master at reading comprehension, I can’t bring myself to understand all of what happens here; more damningly, I can’t bring myself to care enough. The Chronicler is a turkey in a way that bad van Vogt stories specifically tend to be turkeys, which is to say they’re bad in such a way as to be unique to van Vogt’s own failings as a writer. It’s like how latter day Heinlein can be bad in ways that only latter day Heinlein can be bad: the digressions, the lack of plotting, the very odd sexual remarks, and so on. In the case of van Vogt it’s an incoherence of plotting which other writers might only reach if trying to write a van Vogt pastiche. It’s funny because in the anthology Five Science Fiction Novels (ed. Martin Greenberg) I had read and reviewed another inclusion in that book: Fritz Leiber’s Destiny Times Three. I remarked in my review that Leiber almost certainly intended to write a van Vogt pastiche there, and the sad part is that when compared with The Chronicler Leiber beats van Vogt at his own game—not that Destiny Times Three is a masterpiece or anything, just the better narrative.
The first ten pages or so of The Chronicler‘s second installment made me think that maybe things won’t be so bad. Slade, after being saved from the depths of Naze, meets the cave people and this time tries to get to know them. It turns out that these people are not only civilized but have psychic powers beyond even what Slade can do—for now. He falls under the wing of Danbar and Malenkens, who know what Leear is up to but refuse to give Slade more than a little breadcrumb of information, since Leear has plans of her own. The idea is that the eye therapy (which doesn’t work IRL) which allowed Slade to perceive this other plane was only the beginning of what will turn out to be arduous psychic training. As an example, the cave people can turn themselves invisible—or rather mess with other people’s vision so as to make them think they’ve turned invisible. Technology doesn’t much play much of a part in this narrative, as the powers that the characters have are pretty much all psychic—powers that are already dormant, like the third eye, only needing to be awakened via training.
ESP is the flavor of the week, in the case of Astounding/Analog the flavor of, hmmm, some forty years and change. We’re introduced to the niths, one of which we had seen towards the end of the first installment but whose roles are now made more clear: bear-like creatures that are not only sentient but telepathic, opening two-way channels with those they communicate with. Telepathy is not predominant in The Chronicler as some other typical Astounding works, if only because van Vogt turns up the dial so high on ESP generally here that telepathy comes almost as an afterthought. The thing about the predominance of ESP is Astounding/Analog is that most authors used it either as a storytelling tool (nothing inherently wrong with that) or to spice up their piece for Campbell. James Blish tore apart his own serial Get Out of My Sky (under a pseudonym) for cynically incorporating ESP in the back end of that story, which I’m sure will be amusing when we eventually get to that. But van Vogt was one of the few writers in Campbell’s stable who was a true believer—with tragic consequences.
Okay, so. Van Vogt’s writing philosophy was that on average you should scenes of about 800 words and that with each scene there should be at least one plot development. Sounds simple. The result is often that van Vogt’s stories pack a lot of plot into relatively little space, such that even a short-short like “The Great Judge” is just a bit more action-packed and twisty than you would expect. Sometimes this works beautifully; sometimes you get a bunch of shit that fails to cohere. The Chronicler packs a short novel’s worth of plot into a 30,000-word novella and while it could’ve worked if van Vogt was a more elegant writer, elegance is not something he’s known for. People, when taking down van Vogt, say his prose is rather stilted, almost like it was written by someone whose first language is not English. This is true enough, although he can be surprisingly evocative at times, almost in spite of himself, and there are a few scenes in the back half of The Chronicler that work—that are memorable in a good way. There’s a late scene where Slade has a telepathic conversation with a friendly nith that is strongly dreamlike, evoking what Joseph Conrad calls “the dream-sensation,” that struck me as a rare moment here of van Vogt being on the ball.
But holy shit, I’m tired and I could no longer afford to care by the end. It doesn’t help that the climax of this story is extremely confusing, even by the “high” standard it set for itself. We’re given a series of revelatios about Leear and Geean and how they have a shared history, even being part of the same race of immortals (makes sense, given their names are similar). It all has something to do with life-prolonging technology being tossed aside in favor of true immortality achieved with—you guessed it—ESP. There are a couple major twists brought up in, I kid you not, the last couple pages that raise so many needless questions that my head hurt a bit. I wasn’t convinced van Vogt was being 2 smart 4 me so much van Vogt writing something that only made sense to himself. I can see why this hasn’t been printed in English since the ’70s: it’s not very good. It’s the kind of bad that doesn’t offend me but rather deeply weary me; it’s the kind of bad that makes me feel like I’m coming down with a cold, or the flu, and that I ought to take a nap. Sleep is always good, so I suppose you could do much worse.
A Step Farther Out
What’s funny is that I could’ve avoided this—or delayed the inevitable, since given the finite number of serials I would’ve had to cover The Chronicler at some point; but I had read a van Vogt piece a few days before my monthly forecast post with the intention of writing about it, and it was a much stronger piece than this. “Dormant” is a short story I would recommend to anyone curious about post-nuclear SF in the years immediately following World War II, as it’s entertaining, evocative, a little unhinged, and yet coherent for van Vogt. Problem was, too much time had passed between my reading the story and when I was set to write about it. I got cold feet. My metaphorical pen started to run out of ink. There’s much to say about “Dormant,” but I may save it for when I’ll have reread it in a few years, presumably when my thoughts will be more fully formed. Please read that one instead. To quote a letter in the March 1947 issue of Astounding, The Chronicler is “not up to van Vogt’s standards.”
See you next time.
One response to “Serial Review: The Chronicler by A. E. van Vogt (Part 2/2)”
BC: “….Leiber almost certainly intended to write a van Vogt pastiche there, and the sad part is that when compared with The Chronicler Leiber beats van Vogt at his own game—not that Destiny Times Three is a masterpiece or anything, just the better narrative.”
‘Chessboard Planet’ (1956) aka ‘The Fairy Chessmen’ (1946, ASF original magazine publication in two parts) by Kuttner and Moore (under their Lewis Padgett byline) —
https://www.isfdb.org/cgi-bin/pl.cgi?51934
https://www.isfdb.org/cgi-bin/pl.cgi?6748
https://www.isfdb.org/cgi-bin/pl.cgi?57488
— is worth a look as probably the gold standard for a Van Vogt pastiche that beats Van Vogt at his own game of ‘recomplicated,’ continually paradigm-shifted plots.
(Well, unless you count much of Philip K Dick’s 1950s-60s output as a novelist. Dick was on record as saying that Van Vogt’s ‘jerrybuilt universes’ were an influence on his own writing and that he considered such world-building ‘a feature, not a bug.’ But it’s clear that Kuttner-Moore were as big an influence on PKD. Plotwise, ‘Chessboard Planet/Fairy Chessmen’ could almost be a 1950s Dick novel.)
Ironically, Damon Knight himself also tried his hand at a Van Vogt pastiche in his BEYOND THE BARRIER from 1963-64. It’s not very good.
https://www.isfdb.org/cgi-bin/title.cgi?9641
You mention Van Vogt’s “every 800-word a plot shift that reframes the story” technique. But it’s crazier than that, of course. From ‘A. E. van Vogt – A Profile by Charles Platt’ —
‘”I took the family alarm clock and went into the spare bedroom that night, and set it for an hour and a half. And thereafter, when I was working on a story, I would waken myself every hour and a half, through the night–force myself to wake up, think of the story, try to solve it, and even as I was thinking about it I would fall back asleep. And in the morning, there would be a solution, for that particular story problem ….”
‘ And so van Vogt derived his inspiration through his sleep, filling his science-fiction adventures with fantastic images, symbolic figures, a constant sense of discovery and revelation, and free, flying motion (aided by those telegraphic 800-word scenes, which enforced a fast pace).’
http://www.icshi.net/worlds/Plattprofile.htm
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